ID
|
Name
|
Faction
|
|
|
Bonus Text
|
Bonus
|
73 |
Defensive Spikes |
 |
2 |
50 |
If your enemy plays a battle card, it has no effect. |
|
74 |
Spring Bloom |
 |
0 |
10 |
|
|
75 |
Strong Roots |
 |
1 |
40 |
vs.  |
70
|
76 |
Off Shoot |
 |
0 |
20 |
vs.  |
50
|
77 |
Wild Strike |
 |
1 |
50 |
"Tearo's call rallied the Wildthorns to battle" |
|
78 |
Tendril Trap |
 |
1 |
30 |
If you have a charged ally remaining |
60
|
79 |
Vine Mines |
 |
0 |
10 |
Look at your Dragamon's top battle card. If it is  |
40
|
80 |
Timber |
 |
3 |
50 |
If already charged, charge an ally. |
|
81 |
Supplant |
 |
1 |
30 |
If you have a ally remaining |
60
|
82 |
Primitive Surge |
 |
2 |
40 |
If all your remaining allies are  |
80
|
83 |
Savage Rage |
 |
0 |
10 |
If you have a ally remaining |
40
|
84 |
Branch Out |
 |
2 |
50 |
After playing this card, you may put it back on top of your Dragamon's battle deck. |
|
85 |
Teeter Tatters |
 |
0 |
20 |
If you have a ally remaining |
|
86 |
Surprise Leap |
 |
1 |
30 |
|
|
87 |
Overgrowth |
 |
2 |
50 |
|
|
88 |
Pin Wheel |
 |
1 |
40 |
If counter-attacking, you may put this card back on top of your battle deck after playing it. |
|
89 |
In the Wild |
 |
3 |
40 |
If all your remaining allies are charged |
100
|
90
|
91 |
Circle of Fire |
 |
0 |
10 |
If all enemies are uncharged |
70
|
92 |
Infernal Inferno |
 |
1 |
30 |
|
|
93 |
Hammer Flame |
 |
1 |
30 |
If you have a ally remaining |
60
|
94 |
Engulf |
 |
1 |
50 |
"Sinder can stay airborne for longer than any other Firewing." |
|
95 |
Magma Cannon |
 |
1 |
40 |
Look at your Dragamon's top battle card. If it is  |
80
|
96 |
Blaze of Fury |
 |
2 |
40 |
If all your remaining allies are  |
80
|
97
|
98
|
99 |
Singed Wings |
 |
2 |
40 |
If you win this fight while attacking, you may attack again immediately. |
|
100 |
Scorching Sneak |
 |
0 |
20 |
vs.  |
50
|
101
|
102
|
103 |
Sizzling Strike |
 |
0 |
20 |
If you have a Reckless ally remaining |
Charge
|
104 |
|
|
|
|
|
|
105 |
Scalding Claws |
 |
2 |
40 |
No Dragamonz may charge this turn. |
|
106 |
Red Rain |
 |
0 |
10 |
If you have a ally remaining |
40
|
107 |
Bring it to the Boil |
 |
1 |
40 |
vs.  |
70
|
108 |
|
|
|
|
|
|
109 |
Ghost Charge |
 |
0 |
10 |
|
|
110 |
Ancestral Graveyard |
 |
1 |
40 |
vs.  |
80
|
111 |
Spectral Stampede |
 |
0 |
20 |
vs.  |
50
|
112 |
Dark Matter |
 |
1 |
20 |
If you have a ally remaining |
70
|
113 |
Cannon of Doom |
 |
0 |
10 |
If you have a ally remaining |
50
|
114 |
Entombed |
 |
1 |
50 |
“Grimwraths are most dangerous when you think that you have them beaten.” |
|
115 |
Into the Void |
 |
3 |
60 |
If all three enemies are still in the game |
90
|
116 |
Shadow of Doubt |
 |
2 |
50 |
|
|
117 |
Alone in the Dark |
 |
0 |
10 |
If this is your last Dragamon |
70
|
118 |
Destructive Surge |
 |
1 |
30 |
|
|
119 |
|
|
|
|
|
|
120 |
Roll the Bones |
 |
1 |
40 |
If your enemy plays a battle card |
80
|
121
|
122
|
123
|
124
|
125 |
Knuckleball |
 |
3 |
60 |
If your Dragamon is defeated while charged, you may uncharge and treat the fight as a tie. |
|
126
|
127
|
128
|
129
|
130
|
131
|
132
|
133
|
134
|
135
|
136
|
137
|
138
|
139
|
140
|
141
|
142
|
143
|
144
|
145
|
146
|
147
|
148
|
149
|
150
|
151
|
152
|
153
|
154
|
155
|
156
|
157
|
158
|
159
|
160
|
161
|
162
|
163
|
164
|
165
|
166
|
167
|
168
|
169
|
170
|
171
|
172
|
173
|
174
|
175
|
176
|
177
|
178
|
179
|
180
|